Devember 2015

Devember Day 9: Game Engines and Game Development Tools

So, today I decided to take a break from doing really shoddy and horrible Javascript coding and look at the different tools that I own and have not really used. I often use Unity, Unreal 4, and RPG Maker, but I own a lot of game technology that has been collecting dust. The main ones I'm playing with are AppGameKit and Monkey. Both are based on the BASIC programming language and have multiple platform targets. I doubt I will put anything that I do in the repo today since I'll mostly be going through tutorials and re-familiarizing myself with the languages and tools.

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